TUNING.MOD_WEBBER_THE_TRAINER = {
    ---@type table<PrefabID,{type: 'finiteuses'|'armor'|'fueled', repair_percent: table<PrefabID,number>, cantequip_whennodurability: boolean|nil, autounequip_whennodurability: boolean|nil}>
    REPAIR_COMMON = { -- 官方的三个组件的修理, finiteuses armor fueled, 给一堆物品时, 尽可能多的消耗物品来修理
        -- spear = {
        --     type = 'finiteuses', -- 组件ID
        --     repair_percent = { -- 键为物品prefabID, 值为修理百分比
        --         flint = .2,
        --     },
        --     cantequip_whennodurability = false, -- 是否在耐久用尽时不允许装备,如果你得物品在耐久耗尽时,就直接被移除了,这个就不用填了,只有在耐久用尽,要保留物品时才填这个
        --     autounequip_whennodurability = false, -- 是否在耐久用尽时自动卸下到库存中
        -- },
    },
    SKIN_API = {
        rare = {
            elegent = {255/255,39/255,79/255,1},
            top = {91/255,193/255,255/255,1},
            reward = {255/255,255/255,16/255,1},
            cool = {225/255,31/255,248/255,1},
            loyal = {36/255,235/255,64/255,1},
        }
    },
    ITEMS = {
        -- 蛛灵之枢
        staff_arachnidnexus = {
            dmg = 34,
            webbert_walkspeedmult = 1.15, -- 移速(仅webbert装备时)
            skill_1 = { -- 共生加速
                reduce_caster_hp = 30, -- 扣除自身 (30 + 5%最大生命值 ) 血量
                reduce_caster_maxhppercent = .05,
                walkspeedmult = 1.15,
                heal_interval = 3, -- 效果持续期间 每3秒回复该单位 2 点生命值
                heal = 2,
                duration = 120,
            },
            skill_2 = { -- 技能2(所有人可用): 隔空取物
                radius = 2,
            },
            skill_8 = { -- 地图传送
                consume = 100, -- 消耗
            }
        },
        webbert_bread = { -- 木屑面包
            delta_hunger = 10,
            delta_san = -5,
            delta_health = -10,
            hungerrate = .2,
            duration = 60*8,
        },
        webbert_pack = {
            ui = {
                row_singlepage = 5, -- 每页行数
                col_singlepage = 5, -- 每页列数
                page = 10, -- 页数
            },
        },
        webbert_sack = {
            ui = {
                row_singlepage = 9, -- 每页行数
                col_singlepage = 4, -- 每页列数
                page = 5, -- 页数
            },
            dapperness = 4,
            avoid_cold = 100,
            waterproof = .4,
        },
        webbert_dish_silkglandegg = {
            buff_duration = 240, -- buff持续时间
            buff_atkspeedadd = .2, -- 攻速加算修饰
        },
        webbert_dish_mushroomsilkjelly = {
            buff_duration = 960,
            buff_walkspeedmult = 1.3, -- 移速
        },
        webbert_dish_sporeglandsoup = {
            buff_duration = 240,
            buff_regensan = 1, -- 每秒恢复1点san
            buff_bloodpact_modifier = 1, -- 血契获取加算增益
        },
        webbert_dish_dragoninfernostew = { -- 霸体
            buff_duration = 180,
        }
    },
    webbert = {
        burnrate = .6, -- 饥饿速率
    },
    webbert_soul = {
        victim_maxhp_percent = .5, -- 击杀获得 怪物最大生命值 * 10% 的血契
        multi_kill = 1, -- 击杀获得血契倍率修正
        multi_sup = 1/3, -- 助攻获得血契倍率修正
        buy = { -- 购买相关
            buy_1_maxhp = 5, -- 购买血量上限
            buy_2_hunger = 5, -- 购买饥饿上限
            buy_3_spider_armor = 1, -- 购买蛛网覆甲 减少1点 传入伤害
            buy_5_heal_interval = 3, -- 恢复间隔
            buy_5_heal_amount = 0.5, -- 每次购买增加的恢复量
            buy_6_atkspd = 0.05, -- 攻击速度

            buy_7_burnrate = 0.01, -- 饥饿速率
            buy_7_debuff_duration = 60, -- 拉肚子持续时间
            buy_7_debuff_interval = 3, -- 拉肚子间隔
            buy_7_debuff_reduce_hunger = 5, -- 拉肚子减少饥饿

            buy_8_dmgtaken = 0.01, -- 易伤

            buy_9_aoedmg = 30, -- 基础范围伤害
            buy_9_peradd = 1, -- 每级加的伤害

            buy_10_stunchance = 0.01, -- 每级眩晕概率
        }
    }
}